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Quake Wars | Battle For Earth IX

Quake Wars is the largest division in TAW with 140 members across two Battalions, North American and European. We meet on Sundays and Tuesdays for our main event, Battle For Earth. For those who don't know, Battle For Earth represents the ultimate potential of the Enemy Territory Quake Wars game. We break down into 16 man teams called platoons. Each platoon has a Platoon Leader, Squad Leader and a Fire Team Leader. People are permanently assigned to a platoon for a whole Battle for Earth season, which can last 1-2 months.

Over the course of this season, the different platoons fight each other for supremacy in a very organized and coordinated way. Everyone knows what maps will be played far in advance and what side they will play on, so there is maximum opportunity for planning and strategy. Platoon members will create elaborate tactics and strategies and send them out to each other via email, have practice sessions on the maps, and even use G-Tactix sessions and screenshots to plan their attacks and defenses. ( http://gtactix.com/ )

Enemy Territory Quake Wars was created for massive, organized teams. Everything about the game is centered on teamwork and coordination. Often in the public ranked servers there is not much cooperation or teamwork to be had, and many parts of the game go unused and untouched. Things like the context menu, mission drop-down selection menu, fire-teams, in-game VOIP, fire-team waypoints and other teamwork tools the game provides that are ignored on the public servers are all things we use regularly in TAW Quake Wars. Among first person shooters, Quake Wars is the perfect balance of teamwork and tactics while still providing a lot of fast paced shooting action. Battle for Earth takes this to the next level by turning the game into a truly well-planned war where your enemy is already trying to out-think you. Imagine chess but with modern military pieces instead of kings, knights and pawns. Quake Wars is not your average F.irst P.erson S.hooter game, it is a tactical FPS.

We take great pride in our field leadership in TAW Quake Wars. Our Tactical Warfare Specialist chooses the best and brightest people to become Platoon Leaders, Squad Leaders and Fire Team Leaders. These people can remain calm under fire and coordinate a fire-team or even a whole platoon and make strategy on the fly if the circumstances on the ground change. A good field leader understands how to use all of the classes, vehicles and deployables that the game offers and also understands the soldiers underneath them enough to know who would be best in each role. Being a field leader in Battle For Earth is great fun and being a Platoon Leader is the height of that. To plan out an effective strategy and watch your strategy come to life out on the battlefield is incredibly rewarding.

Field Leadership is only half of the equation. To make sure our members know the game well enough to be of service to their team, we have a Drill Instructor Staff. It is the job of the Head Drill Instructor and his DI staff to train our members in the finer points of shooting, vehicle use, movement, deployables, and other aspects of the game so they can play at their full potential. Every Thursday there is an optional training session for members who can make it. The Head Drill Instructor watches carefully during Battle for Earth matches to see what kind of training our members need.

New content is always the life-blood of any game. In TAW Quake Wars we recognize that people have become bored with the original 12 maps so we use custom maps frequently. In fact, our next Battle for Earth season is going to be mostly made up of custom maps. We have an awesome Field Systems Technician who has ingeniously configured our servers so that all necessary files that someone will need to play can be automatically downloaded in-game merely by connecting to the server.

The line-up for our next Battle for Earth is:

North Pole Campaign:
Sabotage
Arctic Assault
Maridia

Central Europe Campaign:
Estate
Night Raid (after the war3_b4)
Free Spirit City

South America Campaign:
Meltdown
Tower
Retake of the Andes

Asian Campaign:
Radar
Commlink
Canal

GDF Campaign:
Canyon
Outskirts
Slipgate

Strogg Campaign:
Ark
Island
Area 22

If our approach to this game appeals to you, please come and join us. We are always open to new players regardless of skill level and if working together with a team sounds good to you then you would love what we do here. Come and join us in the TAW Quake Wars Division and become a part of the Battle for Earth!

About Hook

Joined TAW September 17th, 2007

Started out in Vanguard as a member of the QK (Quake Wars) Team

Passed bootcamp on October 4th, 2007

Accepted the SO position for the QK Team, promoted to 2nd LT October 28th, 2007

Accepted the XO position for the QK Team, promoted to 1st LT November 19th, 2007

Received the Extended Campaign Medal in the first Battle For Earth Campaign for the QK Team November 7th, 2007

Promoted to the rank of Captain December 11th, 2007

February 10th, 2008 QK Team launches from Vanguard and becomes the QW Division. Accepted the Division Commander position for the QW Division, promoted to Lieutenant Colonel

April 8th, 2008 AWARDED THE COMMANDER'S AWARD FOR EXEMPLARY ACTIONS BUILDING THE QUAKE WARS DIVISION. - FOX

Awarded the Distinquished Service Cross by LGN_SoonerOKC [CC ALC] -For Outstanding Service to his Division (QW) and TAW. Also promoted to the rank of Colonel.

July 27th, 2008 Accepted the position of Corp Commander of V Corps (QW, UT) Promoted to Brigadier General

Awarded the Leadership Medal for great work with the Quake Division on Sept 16, 2008 by SoonerOKC

Meritorious Service Award- Hook's leadership, drive and thinking out of the box with Quake Con and other ventures, again is greatly appreciated by Central Command. On Dec 21, 2008 by GEN_SoonerOKC [CC ALC]

February 11th, 2009 promoted to Major General

Accepted the position of Army Lieutenant Commander of TAW, promoted to Lieutenant General

February 7th, 2010 Commander In Chief of TAW