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<?xml-stylesheet type="text/xsl" href="http://taw.net/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Tribes Ascend - All Comments</title><link>http://taw.net/blogs/tribes-ascend/default.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>re: Tribes: Ascend - Hits Horizon</title><link>http://taw.net/blogs/tribes-ascend/archive/2012/02/01/tribes-ascend-hits-horizon.aspx#13479</link><pubDate>Thu, 09 Feb 2012 18:20:22 GMT</pubDate><guid isPermaLink="false">17373db4-2c62-42ed-b1c3-d0d1cb7729c9:13479</guid><dc:creator>Eifer</dc:creator><description>&lt;p&gt;And ANOTHER patch, further increasing the quality of Tribes: Ascend.&lt;/p&gt;
&lt;p&gt;Several classes recieved visual aesthetic changes and more is coming for the next patch.&lt;/p&gt;
&lt;p&gt;Several maps and bugs have been adjusted and fixed aswell.&lt;/p&gt;
&lt;p&gt;Game on Tribers!&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.hirezstudios.com/hirezwp/?p=1664"&gt;www.hirezstudios.com/hirezwp&lt;/a&gt;&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://taw.net/aggbug.aspx?PostID=13479" width="1" height="1"&gt;</description></item><item><title>re: Tribes: Ascend - Hits Horizon</title><link>http://taw.net/blogs/tribes-ascend/archive/2012/02/01/tribes-ascend-hits-horizon.aspx#13442</link><pubDate>Thu, 09 Feb 2012 00:56:08 GMT</pubDate><guid isPermaLink="false">17373db4-2c62-42ed-b1c3-d0d1cb7729c9:13442</guid><dc:creator>Eifer</dc:creator><description>&lt;p&gt;Tribes have finally gotten its own channels. Found under Vanguard &amp;gt; Horizon.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://taw.net/aggbug.aspx?PostID=13442" width="1" height="1"&gt;</description></item><item><title>re: Tribes: Ascend - Hits Horizon</title><link>http://taw.net/blogs/tribes-ascend/archive/2012/02/01/tribes-ascend-hits-horizon.aspx#13071</link><pubDate>Fri, 03 Feb 2012 23:32:37 GMT</pubDate><guid isPermaLink="false">17373db4-2c62-42ed-b1c3-d0d1cb7729c9:13071</guid><dc:creator>Metalcoholic</dc:creator><description>&lt;p&gt;And a Truly great patch it was. Many things fixed and change. &amp;nbsp;Metal approves&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://taw.net/aggbug.aspx?PostID=13071" width="1" height="1"&gt;</description></item><item><title>re: Tribes: Ascend - Hits Horizon</title><link>http://taw.net/blogs/tribes-ascend/archive/2012/02/01/tribes-ascend-hits-horizon.aspx#13004</link><pubDate>Thu, 02 Feb 2012 19:45:57 GMT</pubDate><guid isPermaLink="false">17373db4-2c62-42ed-b1c3-d0d1cb7729c9:13004</guid><dc:creator>Eifer</dc:creator><description>&lt;p&gt;Today Hi-Rez implemented a new patch for Tribes: Ascend, and a big one indeed!&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://hi-rez.custhelp.com/app/answers/detail/a_id/297"&gt;hi-rez.custhelp.com/.../297&lt;/a&gt;&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://taw.net/aggbug.aspx?PostID=13004" width="1" height="1"&gt;</description></item></channel></rss>