To sign up and join them for an epic space adventure.
With exciting and varied weekly events, it's clear Star citizen is going to be fun, and the enjoyment's only going to increase the coming month's, with the campaign's and Persistant Universe expansions coming in the next couple of month's
Hope to see you soon In the Verse. (star citizen slogan)
You said it Alley!
The almighy one is on your side... if autobalance dont switch me to the other team.
This is an exciting time to be a Star Citizen. With 3.0 only a few months away, and the spectrum alpha going live. The planet tech will launch with 3.0. You can land on moons and planets. Questing will soon be in the game and non combat roles like mining and trading. Most medium to smaller ships flyable. Come play with us on Sunday at 3pm est 7pm gmt.
I must say that Star Citizen definately sparked my interest and looked like my dream game.
In January 2013, I got my first backer package. Over the process of the following four years, I was a part of the journey CIG took. I read every post and watched every AtV / 10 for the chairman.
In 2016/2017 they disappointed me. Their marketing strategy more and more resembled the publishers they wanted to defeat and the delays in Star Marine, SQ42 and 3.0 have just gotten too much for me.
In January 2017, I got a full refund. After being invested in the project with a 4 figure sum, I realized that I trust them too little to justify the sum.
I have to add that I know some of the devs in Frankfurt and in the early days I also talked to Mr. Vorlick and Mr. Davis a lot, so I know that they have some of the best staff in the industry working for them. I can't speak about the other studios, but I know that the Frankfurt guys are honestly motivated to build the best game of the world.
So Star Citizen definately has issues and imho shouldnt be advertised as anything more than a demo right now, but I still hope for the best.
And obviously, I wish the upcoming Star Citizen Division best of luck in their endeavours.
You are the only one who has lost faith in Star Citizen. The road thus far has be long and fraught with set backs and delays. You mentioned the way Star Citizen content has been delayed and set back resembles what publishers do. That is true to a point.
One big difference between the two is that publishers will take features out of the game to get the game released sooner. A publisher might say adding this feature "input random feature here" might take another 3 months but doesn't add that much to the game play lets take it out. RSI isn't doing that so that is a big difference between the two.
4 figure some is a substantial amount of money for a game that isn't even finished yet. We had a guy who put 5 figures into the game. So I completely understand your frustrating with developed of SCZ. Their is no way I would put up that amount of money for any game period. Although many have put a great sum into this game.
When this game does launch and it is the greatest game ever made we will be happy to have you join us. Wish the best to you and We will see you in the Verse.
For me the main thing CIG could have done better is mange the expectations of people who funded the development. One of the main issues seems to be people thinking they're 'buying a game/ship'. They're not, they're funding the building from the ground up, studio wise, engine wise, game play wise of a totally new level of game. TWO games in reality. An open world 1st person no loading screens MMO set in a fleshed out storied Universe, and a AAA level single player.If the delay in an aspect of the game bothers people they should perhaps remind themselves they are seeing a true alpha (not early access to a feature bare Beta) build happening in front of their eyes. Delays, changes and bugs are just what happens building and developing anything.