Adventure games are often proceeded by the word "action" these days. Many developers feel as though unless a game can cater to the perceived 2-second attention span of games these days, we will lose interest in the game and simply stop playing, unmotivated to continue the journey. While not a bad thing, and certainly true for some gamers, sometimes the fast paced nature of a game causes the atmosphere or the story to suffer. Superbrothers: Sword & Sworcery EP is a game on the opposite end of the spectrum; a rich environment that you stroll through, solving puzzles slowly, carefully.
Originally a portable game for iOS and Android, Sword and Sworcery uses only the mouse to navigate about a world of natural, if pixelated, beauty. The controls are simple and intuitive with movement and inspection of items handled by the left mouse button, and combat entered using the right. Though the pace of the game is slow, you barely notice as you wander about a mountain range that oozes with atmosphere and detail. The music and visuals accentuate the stunningly beautiful back-drops and fill the air with dread and foreboding as your quest unleashes vile forces.
The game feels, sounds, and looks excellent; you feel as though you are wandering a world that may very well exist. The world comes to life with the simplest of actions and comments by the few characters in the game. While the gameplay of Sword & Swocery may, understandably, not appeal to a great number of gamers, I feel the setting that has been crafted is unlike any other.