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Forums » TAW Games - Public Forums » Overwatch » Hook 2.0

Hook 2.0

This post has 2 Replies | 1 Follower
Neowyld
Posts 52
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Neowyld Posted: 04/01/2017 13:36
rated by 0 users

Tired of being hooked through walls?

Through three maps?

Through the next dimension?

 

People have been asking when Roadhog's hook would be fixed. Blizzard has finally responded on the Battlenet forums. Here is the link: https://us.battle.net/forums/en/overwatch/topic/20752659040?page=3#post-58

 

As a brief summary, the perspective of what hooks and what does not will be based on Roadhog. It was previously the hook's perspective. This is what led to hooks seeming to warp around walls and through the floor to snag players. Another issue that should be resolved is the placement of the character model after the hook. Characters like Ana would stop too far away for Roadhog to effectively kill. Characters like lucio would always be one-shot. Sometimes, crazy things would a occur like a hooked Genji would end up on or behind Roadhog. Blizzard is going to fix this with a set position for all characters.

 

This should make the ability feel more satisfying and fair to everyone. Make sure to check out the actual post for the full details. Popular YouTubers such as Unit Lost (Stylosa) have also made videos in regards to comprehension of the post, so search them of for more information.

 

Hope this helps!



 

I paint my pictures with words and construct my buildings from thought.

AJoX
Posts 23
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AJoX replied on 04/01/2017 14:00
rated by 0 users

Thank God

Sparkyz
Posts 7
Reply
Sparkyz replied on 06/01/2017 15:49
rated by 0 users

rip my 360 hooks xD



The man, The Myth, The Legend

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