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Forums » TAW Games - Public Forums » StarCraft 2 » Possible changes in SC2

Possible changes in SC2

This post has 5 Replies | 1 Follower
DayofDreamz
Posts 228
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DayofDreamz Posted: 19/08/2013 15:47
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So here are some possible changes in SC2. What do you guys think?

 

This link sums it up pretty fast.

http://us.battle.net/sc2/en/forum/topic/9678947852#1

 

This link gives a little more info.

http://us.battle.net/sc2/en/forum/topic/9628133352#1



PaddyTheDane
Posts 119
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PaddyTheDane replied on 19/08/2013 16:00
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It seems pretty possible. But I think if it's gonna happend, vipers gonna be to good midgame. 



DayofDreamz
Posts 228
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DayofDreamz replied on 19/08/2013 16:05
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Ya it will help them be used more mid-game i think too. Im not for sure how I feel about the terran ship,ground vehicle upgrades being the same tho. I think it will help them terran start using mech more but with bio-ghost (vs protoss) being so good, cost effective it will be hard to get most of the players to switch to mech vs protoss or any race.



PaddyTheDane
Posts 119
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PaddyTheDane replied on 20/08/2013 7:05
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Yea, let's see how strong the upgrade buff gonna be. But I think it's good that blizzard are trying to make mech more vilable.



Angelofsin
Posts 113
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Angelofsin replied on 20/08/2013 10:41
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Having Vipers start with full energy sounds silly to me. I can see it starting at 75 or even 100 but having a viper be able to do two pulls right when it comes out seems a bit much.



DayofDreamz
Posts 228
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DayofDreamz replied on 20/08/2013 15:42
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Ya it seems weird to me. It doesnt take long for someone to just drain the hatch when vipers are made. So I dont really see much improvement from it either.



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