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Vanguard Command
MGN Kingcheese- VC
BGN Wardy - VLC
LTC iKoN - DC
MAJ IceDogg- DO
Vanguard Timeline
11/24/2013 Battlefield 4 - 171 members and Digital Combat Simulator - 33 members launched
11/08/2013 Guns of Icarus - 32 members and Final Fantasy: A Realm Reborn - 40 members launched
09/08/2013 Arma 3 - 170 members and Company of Heroes 2 - 70 members launched
08/04/2013 Ghost Recon Online - 51 members launched
06/30/2013 Hawken - 35 members, Mechwarrior Online - 40 members, Neverwinter Online - 85 members, Smite - 95 members, Defiance - 53 members all launch settling a new Vanguard and TAW record for games launched at one time.
01/28/2013 Planetside 2 - 248 members & Natural Selection 2 - 70ish members launches
14 Divisions with 1193 members launched out of Vanguard in 2013.
Be sure to check out the Vanguard Wiki Page and see the full Timeline and the Hall of Fame.
http://taw.net/wikis/vanguard-command/default.aspx
From Our Fearless Leader
Before we look with excitement and anticipation to 2014, first we have to look back on what has been achieved in 2013. For Vanguard it was a time of transition, a time to restructure and reorganize the Vanguard Corp.
Goals for 2013
The perception of Vanguard needed to change. It needed to become more open and approachable to the TAW community which it served.
It needed a new system to make it more flexible in its approach to games.
It needed to be able to substantially increase the number of spin up teams as the situation demanded it. (There should not be a cap, if a game is good enough and there is enough interest it should get a chance)
It needed dedicated leaders who are part of the teams and would remain (in most) case when the team launched.
It needed defined requirements for the spin up teams to help make it clear what the requirements were from the outset.
I feel I can confidently say all of these goals have been fulfilled. With the creation of the horizon division (and division staff) along with new position of SUL and a tier system, Vanguard has been served well this year and been able to successfully launch more games that it has done previously and as a consequence is well placed for the year ahead.
This is probably a good time to take note and thank everyone who has been involved in helping Vanguard adapt to the times in 2013. Therefore a big thank you goes to Wardy, Ikon and IceDogg. You guys made a big contribution to making these goals a reality and set some tough records to be beaten. Also would like to thank Brave and Sooner whom without their trust none of this could have happened. Also thanks to all the OS guys and everyone who stepped up as SUL or any staff position in a spin up team. Without you guys resolving IT issues or stepping up as staff we could never get the teams up and running in the first place.
MGN Kingcheese
Vanguard Commander
Trail Blazing and Kicking Down Doors
BF4 - Showing everyone how it's done.
The BF team is one of the two teams that for me impressed the most in 2013. This was a team that still had relatively high number of members from BF3 when it was looking to move to BF4. Therefore I was very impressed with the organization and communication which was so slick that it made the made the transition into Vanguard smooth and drama free and led to a short spin up time before re launch. All the BF staff and members deserve praise for how they conducted themselves for the benefit of their team. Well done guys and girls. A very special thanks has to go to TexasHillbilly for the example he set, for how he led this team through the transition from BF3 to BF4. With his effort I am sure this process would have taken longer.
The Little Division That Could
DCS - Digital Combat Simulator. This has got to be one of the most resilient Divisions that have launched out of Vanguard. While they share the same launch date as BF4, the story behind them that enabled them to launch out of Vanguard was a remarkable one.
When IceDogg joined the Vanguard Staff, he was assigned with helping DCS get going. At this point DCS was on the verge of being shut down and had roughly 9 days until the door would have been closed. IceDogg guided the staff in the right direction giving them realistic goals. While Insignia stepped up and showed that he had what it takes to lead his team, Harryward went to work heavily recruiting. After months of training and recruiting, they were ready to launch out of Vanguard. The amazing comeback that this team accomplished is definitely something that should be noted as INCREDIBLE. This comes to show you that, no matter what the outlook may appear to be, there is always hope if you have the people that are willing to dedicate the time and effort to make it work. A big Hoorah for, Insignia, Harryward, Ravenger, and the DCS Division for not giving up and sticking through the hard times.
Major IceDogg
Special Thanks
DeadXOn - Outstanding job with the graphic pertaining to teams within Vanguard.
Bravehardt - For a speedy job when time to create the forums, and wikis for teams within Vanguard.
SoonerOKC - Contribution in resolving IT issues and supporting Bravehardt with the Vanguard workload.