In-the-Scope: Draxton
1. What might someone be surprised to know about you?
After the Marines, I started my own Bail Bond and vehicle recovery business, still licensed I WA State today. I have obtained over 768Fugitive arrests. I am currently a Licensed and authorized Washington State Field operations trainer for Bail Bond recovery agents, as well as some minor field operations tactics for city police departments.
2. Do you have any special hobbies or activities outside of online gaming/TAW?
Friends, family are my life; however I do have time for some Karaoke, and production of Industrial tech/electronica music on the side.
3. Star Wars isn't necessarily a game where gaming clans are seen as an integral part of the community. What made you decide to join up with TAW in a game where the majority of players are without a clan?
Community and friendship. Players join MMO’s for various reasons, and the most common is to play with others. The major aspect of an MMO is that fact it’s a Massive Multiplayer Online game. And Massive is just that… “MASSIVE”. Finding players isn’t hard, and you get to have a chance to play with them through a PUG (Pick up Group). This is an excellent way to see how they play, react with others, and overall gain knowledge of who they are. This is integral to building any Unit in TAW, and is important to help determine if they would be a great fit with us.
4. You have been with TAW for a while and were a part of the spin up. What are some of the differences you have seen that separate the different units in SW?
Well this is an interesting question. To my knowledge; we are the first MMO Division in TAW that have taken steps to play as two opposing factions in one game uniting them in TAW under one command (Empire of TAW & Republic of TAW). Like RTS and FPS games that we have in our other divisions, competition is there and the competitive spirit is raised through our members. However, in the end debriefs are held and constructive advice and criticism is given to those who seek it.
With the SW Division we have a wider spectrum of diversity. Empire & Republic two separate in game factions. It’s quite impressive when we meet in game showing our numbers. This also allows for members to play both sides with a common ground and interest.
Our player base also separates us. Everybody brings something to the table, from whimsical humor to a serious gameplay attitude. Not saying the other divisions don’t have this, but in an MMO, your personality carries over to the in game characters at times.
5. Where you a Star Wars player from the old days or did you start with SWTOR?
Yes, I played SWG (Star Wars Galaxies) for a couple of years actually, amidst other MMOs.
6. Are there any other games that you occupy your time with outside of SWTOR?
I play League of Legends though I am not too good at it, also World of Tanks now and then just to blow things up. Mostly if I am not on SWTORI am either doing other things or engrossed in Dragon Age.
7. What has been the number one thing about the SW division that has kept you coming back to play with TAW?
Though we have hit a few rough spots since the spin up, we have solid members that will pretty much bend over backwards to help others. Not only this, but I enjoy seeing and helping others grow within the game and reaching their own goals and accomplishments. This helps members leave after a session knowing that they did their part within our community.
Potential also drives me every time I log back in to TeamSpeak. Our division has the potential to become one of the best divisions in TAW. Our name is expanding and each member is doing their part well. As I every game, clicks form, but we have started to avoid that by involving all members into a cohesive bond together.
8. Every member believes his or her division is top dog in TAW, what do you feel sets SW apart from the rest of the clan’s divisions?
Momentum and balance. Our current leaders and members are what set us aside from the other divisions. Each one brings a different attitude and skill set to us. Sure, sometimes our heads collide, but there’s always a resolution on subject matters pertaining to TAW and we respect each other. I have high respect for which we have chosen for the leadership roles, and membership. Still being a new division, I know it is our members that will keep setting us apart.
As an MMO, the game is about players that play at random times, and have random goals each time they play. It is operational 24/7, and can change at a moments notice. Unlike the FPS and RTS, it’s not about logging in for an hour or two just to shoot and kill other players; it is about forming alliances, Building your character from the ground up, and evolving with the story line, and friendships.
This creates a dedication from its players and our members that when we log in to team speak we know something big could happen at any time, and it should be looked forward to. Our members have been playing the game and actually feeling worth as a member, as being part of TAW. This is due to the fact that each time you log in and team up with other TAW members, a new adventure can happen. Whether it’s in PVP or running through to the end of a quest, boss kills, or end game content. Each TAW member can choose whether or not they want to PVP or PVE for that game session and not be forced into situations they don’t want to be in.
The MMO world is forever changing with so many different variables that it’s not always the same. One moment you could be killing the biggest threat in PVE, Ranking in the PVP, or defending lower levels from enemy players. This drives our members to rally together and set forth accomplishments and recognition, along with a team spirit and not individualism.
9. Any parting comments or things you would like to add about SW for other TAW members?
This game has everything from a dynamic quest lines unique to each individual class, epic pvp and pve moments, and a great potential for new players. The voice overs are amazing, every NPC you speak to will have a voice over bringing them to life. Starting new in SWTOR is so unique, that as a player, you will be immersed in the SW universe. Eventually your actions and responses to quest lines will affect the endgame storylines as well as draw emotions and cause you to stand up in awe, or fight harder with anger at the drawing power of the storylines immense emotional take.
If you like to gather and craft, this game has it all. It allows players to have companions, as well as have them gather/craft for you if you are online or not. Companions are also an integral part for campaigning during solo missions and with others doing Heroic areas and flashpoints. They also have a story line of their own you may choose to follow and assist them with their own quests.
Come down and visit us at any time, and even join us for the free weekend trials that SW has. We would be more than happy to help you along the way.
10. What does the future hold for your division?
Well as the NA Bn CO, a lot of plans are in the horizon to produce more member involvement and a little more competitive spirit. Our Division will continue to grow, and gain momentum. With this, Both the Empire and Republic platoons will be recognized, and rewarded on their own perspective.
Our clan sponsored special events are starting to happen server wide. As we gather, people will take notice. (A large group of players with the same guild tags are hard to miss as they run past.)
11. Has it been difficult obtaining the number of raid content that your division has done in such a short period of time?
The raid content was accomplished by our dedicated members and perseverance. A few of our members were around since beta, and have learned the secrets of raiding, thus enabling leadership within TAW as raid leaders.
New recruits are shuffling in filling up the ranks. Dedicated players also contribute greatly, as they provide the willingness to learn and press forward with such passion and aggression, that hard modes and nightmare modes are taking hold.
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