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    The Art of Warfare Blogs: TAW Blogs


    October 2014 - Posts

    06/10/2014 16:07

    Upcoming Developer Q&A: Survarium!

     

    Hello everyone,

     

    We have another Developer Spotlight coming up this week. I've arranged it so it falls a little later than the previous ones so that we do not interfere with mandatory events or Sentinel Academy.

     

    This week we have the team from Survarium, an upcoming MMOFPS that combines a post apocalyptic feel with a classic FPS style, similar in style to most modern shooters.

     

    There will be a channel in the lobby assigned for this event, it will only be accessible by members, however, if you wish to bring a guest you will be responsible for them and must move them to the channel yourself.

     

    This Q&A session will occur on Sunday, October 12th, 2014 @ 4PM EST (10PM UTC+1).

     

    We will be broadcasting it on Twitch: www.twitch.tv/TAWTV

     

    http://survarium.com/en

     

    Survarium is a free2play MMOFPS game set in the near future. The game focuses on the aftermath of a massive ecological catastrophe on Earth, the reasons behind which are only vaguely known.

    Impassable woods advance onto cities from every side, as maddened animals and birds attack industrial complexes, military structures, warehouses and power-plants. Strange plants and mushrooms grow through concrete and steel. Scientists all over the world haplessly try to cope with the anomaly expanding with terrifying speed across the planet. Countries collapse; anarchy spreads throughout the world. Now force dictates who can survive.

    The game is developed with new proprietary Vostok Engine technology.


    What would happen if mankind lost control over what it created?


    There would be environmental disasters, NPP explosions, chemical plants catastrophes, extensive contamination over large areas.

    Civilization would be derailed and nature would gradually take the man’s place. There will be new species, better adapted to survive in the new conditions.

     

    How to survive in this madness? 
    When the world has become a mere human nightmare.

     

    Beyond the walls of the former populated cities there's the terrifying forest, that you can only get through with armored vehicles. In the city mad birds and animals crawl in from every side, frantically trying to trap survivors in the ruins.

     

    We have been damaging and killing everything within our reach for so long, and now the world ruthlessly devours us - the former masters of the planet.

     

    The daring ones undertake regular trips into the depth of the forest trying to find the reasons behind the happenings. Maybe then we could find a way to cope with an anomaly spreading over the Earth.

    Researchers are slowed by poisonous plants, mutants, wild animals and yet unknown threats of anomalies, where, like in the Bermuda Triangle, entire squads disappear. 

     

    You're one of us, a survivor on the tiny islands of camps amidst the storming ocean and the approaching Forest.

     

    Survive in the green Apocalypse!

    Find the cause of the disaster and pacify the wrath of Nature!

     

     

     

    Posted by Shindig | with no comments
    Filed under: Developer Spotlight
    03/10/2014 7:08

    DayZ reaches full spin up!

    On behalf of Vanguard staff and myself, It is a pleasure to announce that the DayZ Standalone Unit has been promoted to a full spinup team. The hard work of our dedicated leadership team as well as our members have paid off! I am extremely excited for DayZ and the direction it has taken the recent few months. We have come a long way and I am proud of our accomplishments in Vanguard.

     

    As tier 2, we are now open for general transfers TAW-wide. If you are interested in a transfer to DayZ, please send an e-mail to your CoC informing them of your intention to transfer.

    MGN Juvix
    Spin Up Leader
    Vanguard DayZ Unit

    Posted by Juvix | 5 comment(s)
    Filed under: FrontPage, vanguard, vangaurd, dayz, vangaurd:DG
    02/10/2014 7:45

    Archeage hits Tier 2

    Thanks to the hard work of the staff for ArcheAge, we've hit tier 2. We are now able to accept internal transfers for this awesome game. If you would like to transfer to Arche Age please follow the correct procedure as listed below.

     

    1. Email your CoC informing them of your request to transfer

    2. Await a response (can sometimes take 1-3 days)

    3. Visit us to let us know your intentions and introduce yourself if you haven't already done so.

    4. Get transferred and fall into the ranks with us

    5. Enjoy playing in our planned events and daily shenanigans.

     

    What is ArcheAge?

    ArcheAge is an MMORPG developed by Korean developer Jake Song (former developer of Lineage) and his development company, XL Games. The game was released in Korea on January 15, 2013, Europe and North America on September 16, 2014, and has also had a closed beta in China. ArcheAge is described as a "sandpark" MMORPG, which the developers say is a hybrid of the open content style of a "sandbox" game and the more structured play experience of a "themepark" game.


    Is ArcheAge free-to-play?
    Yes! You’ll be able to play ArcheAge without purchasing the game or paying a subscription. They offer optional Patron subscriptions and non-recurring passes that will grant a number of great benefits including the ability to own land in-game, a discount at the in-game store, boosts, and more.

     

    Come in and be what you want to be with 120 variants of classes you can play. Its war, its a farmers dream, its adventurers way of life from crafting to exploration, land and sea. Come in try it out and let us know if you are interested.  Looking forward to seeing you in the game.

     

    Draxton

    Posted by Draxton | 5 comment(s)
    Filed under: FrontPage, vanguard, Archeage, MMO
     
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